Granular Playground

Terrain

Source

User Guide
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Drag grain handles • tap to select • double-tap/click empty ring to add.

Clock

Sync
When active, adds a division option per grain
Tempo
Master clock (BPM)
Master
Output volume
0.75

Harmony

Key
Root note for scale quantisation
Scale
Select a musical scale

Free Timing Sync OFF

Humanise
Per-trigger randomness (jitter) around each grain’s interval
0.22
Drift
Slow evolving random-walk on timing
0.35
Rate LFO
Very slow modulation of grain rate
0.20

Grains 0

Select a grain to edit its settings.

Selected Grain none

Division
Per-grain retrigger grid (Sync ON).
Scale Step
Moves in scale degrees
0
Fine
Fine detune (cents)
0c
Pan
Per-grain stereo position
0.00
Reverse
Plays each grain backwards
Length
Grain duration
900ms
Gain
Per-grain volume
0.32
Rate
Base retrigger interval (ms) when Sync is off
420ms
Filter Type
Choose high-pass or low-pass per grain
HP Cutoff
Per-grain high-pass filter
10Hz
Filter LFO Amount
How much the cutoff moves
0.00
Filter LFO Rate
Speed of modulation
0.00

Spatial

Width
Global stereo width
1.00
Spray
Random tiny start-position offset per trigger
0.025

Motion

Wander
Grains drift around their placed position
Distance
How far grains travel around the ring
0.020
Speed
How quickly grains drift
0.60
Random
Randomise play head position
Random Smooth
How long the random jump takes
120ms

Delay

Mix
Amount of delay
0.18
Time
Delay time (seconds)
0.340s
Feedback
How long it echoes
0.35
Tone
Low-pass in feedback loop
5200Hz

Reverb

Mix
Amount of reverb
0.18
Decay
Reverb tail length (seconds)
4.2s
Pre-delay
Space before bloom (seconds)
0.012s